The Innotech Project

  • Platform

    TBA
  • Release date

    TBA

    2016

  • Publisher

    TBA
  • Social

    TBA

Trailer

Logo innotech vector

In April 2016, works on the Innotech Project, conducted in association with the Polish-Japanese Academy of Information Technology and the Polish Academy of Sciences, were completed.

The project was delivered with the support from the National Centre for Research and Development. The initiative focused on developing a photorealistic face animation system and works on methods for creating digital characters with the highest quality possible using currently available technologies.

Main features

The project was developed in cooperation with the National Centre for Research and Development as part of the IN-TECH path “New technologies for high definition face mimics capture and animation”. Together with our partners, we focused on developing a photorealistic face animation system to crown nearly two years of work on methods for creating digital characters with the highest quality possible using currently available technologies.

Aims of the project

The project was focused, among others, on research and development of finding an optimum use for:

motion capture animation (marker in VICON, mixed marker, and multi-camera);

photogrammetric scanning as a base for facial expression poses;

scanning and recording live actors to obtain the best possible alignment for the model and animation.

Results

For The Farm 51, the results of the Innotech Project are a great help for our commercial VR projects and video games. Innovative breakthroughs made as part of this project are already being employed in Get Even, the Chernobyl VR Project application, and other projects developed by our Reality 51 team.

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